Thank you for participating
in Call for Workshops!

The results will be announced
in March


In this new edition, for the first time, we want to organise some highly practical 90-minutes-long innovation workshops about the main emerging technologies and methodologies already being used in schools and classrooms.

You will see some differences in the definition of categories compared to the previous editions: instead of categorising communications by referring directly to technology or educational processes, this year the categories directly refer to major emerging techno-educational and digital transformation trends (and point to some related subjects). Though the congress has a clear technological focus, we do not want to talk about technology in isolation, but always want to view it in the context of a project, in the service of an idea or as a tool for improving our students’ learning. And, above all, we want to see and “try out” new digital transformation ideas applied to education.

In this regard, the dimensions or categories are consistent and spring from the latest international trends, the OECD, UNESCO and the Horizon Report and are also the outcome of approaches to educational participation like “Ara és demà”, (Tomorrow is now) “Escola Nova 21” (New School 21) and the conclusions of the last ITworldEdu.



STEM or STEAM Projects

We are looking for: projects that have gradually incorporated aspects of gender, the integration of curricular content through a multidisciplinary approach and the promotion of learning based on the development of skills and abilities in order to promote scientific and technological vocations among students.

STEM (Science, Technology, Engineering and Mathematics) classifies the education initiatives or projects that aim to leverage the common characteristics of these four subjects to develop an interdisciplinary approach.

Projects that aim to enhance a more artistic dimension (STEAM) through the development of the most creative aspects of science and technology will also be appreciated.

This category also includes projects about subjects like robotics and computational thinking, 3D printing and maker spaces (DIY).


New learning methodologies

We are looking for: Educational experiences and practices in the classroom supported by technology and based on knowledge of how people learn. Educational experiences and practices that primarily help to encourage students’ socialisation, individual attention and personal autonomy, but help to foster other things as well.

Projects that have helped to improve optimisation of schools’ organisation of time and/or the educational space through technology, and consequently to improve learning-teaching processes, will also be appreciated.

This category also includes subjects or projects like ABP; cooperative learning with technological support, gamification, BreakoutEdu and the flipped classroom.


New formats of content
and activities with digital resources

We are looking for: Educational projects, experiences and practices in the classroom supported by technology that are experimenting with new content formats or with content formats beyond the text.

This category also includes subjects or projects such as video tutorials, virtual reality, the creation of educational interactive programmes, augmented reality, the creation of apps (mobility) and school radio (podcasts).

Process to select the candidates

Submit your proposal before 26th February at 12:00h

Read the rules to participate in the project registration form. This form can be edited and saved with user and password registration until it’s sent. Use the option “Save my progress and resume later | Resume a previously saved form“


Proposals can be submit in català, castellà o anglès.
Important: Workshops won’t have translation service.

Avaluació de les candidatures

El Comitè Científic of ITworldEdu will review all the candidacies received and select the proposals that best fit the evaluation criteria.

Confirm participation

Organization will announce the candidates selected within 2 weeks from 26th February.
We wish all participants the best of luck!

How can you participate? Fill out the form

To participate in the Call for Workshops, you must provide us with the following information about the education centre, the original experience and the workshop in a form:

1. School information

Contact’s person name, Rolec, Email, Mobile phone, School’s name, Schools ID, City, Postal Code, Province, Country

2. Educational project information

a. Categories choose

Category of STEM or STEAM projects
Category of New learning methodologies
Category of New formats of content and activities with digital resources

b. Title
c. Members involved in the activity or project (Names and positions in the institution)
d. Targeted educational level(s) of the experience or project that you will work in the workshop
e. Brief description (max. 100 words)
f. Ratings by teachers, students and families. Possible incidents. Impact on the dynamics of the center. Indicators of success.
g. Supplier or developing company name that supports the solution
h. Links to learning materials (pdf, web, etc.)

3. Workshop information

a. Title
b. Language of the workshop (Catalan, Spanish, English)
c. Trainer/s who will give the workshop
d. Competents goals to be reached
e. Contents to be treated
f. Description and parts conforming the workshop
g. Activities to be developed in the workshop
h. Space and material required (space allows 45 participants at maximum)
i. What will participants learn once the workshop is finished?

j. Link to an explanatory video:

In a short (three-minute) video, we suggest that you explain the origin of your proposal, briefly justify it and describe the process to design and plan the development of the workshop.

The video should be able to answer the following questions:

What will be the different parts of the workshop? How do you imagine them? What objectives do you seek? What content will it cover? What activities will it have? What will the participants do? What will they have learned at the end of the workshop? What materials will you need?

Evaluation criteria

The Scientific Committee of the ITworldEdu congress will evaluate and select the cases presented in the three categories according to the following criteria:

1. Criteria stemming from the 7 principles of the OECD …………………………. 40%

a. Level of student autonomy and importance
b. Cooperative work
c. Emotions and motivation
d. Personalisation
e. Positive regulation and regulation of effort
f. Educational assessment consistent with objectives
g. Horizontal connections between subjects and themes
h. Scope of skills

2. Organisation and role of technological resources ……………………………………. 20%

a. Optimisation of the school’s organisation of time
b. Optimisation of the educational space
c. Improvement in teaching-learning processes
d. Participation in the educational community

3. Innovation and originality of the project …………………………………………………. 10%
4. Ease of implementation in the classroom ……………………………………………….. 10%
5. Transversality (scope of different educational stages) …………………………….. 10%
6. Results achieved and overall evaluation …………………………………………………. 10%

Contact if you have any doubt about this Call for Workshops.

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